Wiki - Drowning & Hunger Systems
While it is impossible to walk into most water, it is possible to do so in Eacotura and anywhere with translucent water tiles. It is also possible that characters will find themselves on the water if a boat is destroyed while they are on it. If this happens it is possible to drown.
The first stage of drowning involves stamina loss, starting with the character taking stamina damage equal to 15% of their maximum. Every five seconds that the character remains in the water they will take damage again, but the amount increases by 10% each time they take damage until they're at 0 Stamina. After 45 seconds, when the % of stamina loss reaches over 100%, no amount of Regen or Magic will prevent the loss of all stamina.
Once a characters stamina reaches 0 the second stage of drowning begins. Characters will start taking normal damage as they start inhaling water equal to 5% of their total hits. Every five seconds after that, additional damage is taken but the amount increases by 5% each time until death. A system message is sent that the character has drowned at this point.
Drowned characters will find their ghost teleported to a boat that is within 30 tiles if they are permitted aboard. These characters will be able to use Sacrifice to Self Resurrect (see Virtues) and claim their corpse. If there is no boat within 30 tiles, or they are not permitted aboard, their ghost will be teleported to the house of the healer at the Sea Market in Trammel. They will have to find a corpse summoner to retrieve their corpse.
Check the status of your hunger with the [MyHunger or [mhgr commands. Hunger is measured with a number from 0 to 20. The message you will see when you check your hunger will be as follows:
0 - You are starving to death.
1-5 - You are extremely hungry.
6-10 - You are very hungry.
11-15 - You are slightly hungry.
16-19 - You are not hungry.
20 - You are quite full.
Your Hunger will naturally drop 1 every 15 minutes, which gives a total of 5 hours from being quite full until you are starving to death in game and losing stamina.
When a character drops a Hunger Level they lose a small amount of stamina, and when they are extremely hungry they will begin to lose Stamina. The effect will become more pronounced the longer the character goes without eating after that.
The Focus skill and Stamina Regen can be used to offset the effects of starving, but will not cancel all of it.
While starving alone will not prevent movement, it will greatly hinder a characters ability to function and fight. There is no permanent negative effects of being hungry and players may afk indefinitely without needing to eat.
By eating, a character adds an amount to their Hunger Level. This amount is called that foods' Fill Factor. Some foods also grant temporary buffs when eaten. A full list of Food Types can be viewed here.