Wiki - Druid Spells
Nature Lore Skill 130
& Positive Karma
A gust of wind blows picking up magic leaves that memorize where they have come from, marking a rune for the caster.
Reagents: Spring Water, Petrified Wood, Destroying Angel
Increases both the Strength and the Intelligence of the Druid.
Reagents: Bloodmoss, Mandrake Root, Nightshade
Pack of Beasts
Summons a pack of beasts to fight for the Druid. Spell length increases with skill.
Reagents: Bloodmoss, Black Pearl, Petrified Wood
Spring of Life
Creates a magical spring that heals the Druid and their party.
Reagents: Spring Water
Summons roots from the ground to entangle a single target.
Reagents: Spring Water, Bloodmoss, Spider's Silk
Blend With Forest
The Druid blends seamlessly with the background, becoming invisible to their foes.
Reagents: Bloodmoss, Nightshade
Swarm of Insects
Summons a swarm of insects that bite and sting the Druid's enemies.
Reagents: Garlic, Nightshade, Destroying Angel
A blast of molten lava bursts from the ground, hitting every enemy nearby.
Reagents: Sulfurous Ash, Destroying Angel
Summons a choice of different familiars that can aid the druid.
Reagents: Mandrake Root, Spring Water, Petrified Wood
Forms an impassable circle of stones, ideal for trapping enemies.
Reagents: Black Pearl, Ginseng, Spring Water
Creates a grove of trees to grow around the Druid. Those in the area will have vitality restored depending on the Druids Karma.
Reagents: Mandrake Root, Petrified Wood, Spring Water
Creates a magical stone that calls all nearby animals to it.
Reagents: Black Pearl, Spring Water
The Druid is turned into flower petals and carried on the wind to their destination.
Reagents: Black Pearl, Bloodmoss, Mandrake Root
A magical circle of mushrooms opens, allowing the Druid to step through it to another location.
Reagents: Black Pearl; Spring Water; Mandrake Root
Saturates a patch of land with power, causing life giving mud to seep through.
Reagents: Garlic, Ginseng, Spring Water
Shield of Earth